POV-Ray : Newsgroups : povray.general : About THAT idea... : Re: About THAT idea... Server Time
5 Aug 2024 20:18:46 EDT (-0400)
  Re: About THAT idea...  
From: Alex
Date: 13 Sep 2002 10:30:05
Message: <web.3d81f47bfeedefd415e7f0160@news.povray.org>
>In a week? If you didn't have to sleep and already knew all the
>algorithms used. However, getting a basic understanding of the code and
>of where and how to modify it to add a specific feature shouldn't take
>any longer than that for a good coder.
It's simple.
Work on a patch for a booking system written in Java by a bunch of former
code grinders, add a hard deadline (bank executive board meeting) and
you'll develop an astounding agility in walking the sources. Heck, z80
assembler makes clearer code to read. 14000 lines in a file and one comment
in it:
// Following code deprecated
if(0) {

}
Ack!


>
>The POV Team has talked about a more open development model for 4.0, so
>it is a possibility...
>

Development model sounds fine, IMHO. Each POV release was far more polished
than most commercial rendering packages (realistic deadlines *do* help).
I think ABX is doing a great thing: his patches are well commented and
useful both for the advanced geek and the beginner. Maybe we could build on
this and put a patch repository.
I would be glad to offer a site to host this.

Alex


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.